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PES 2020 SoundServer Module by nesa24

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Sound Server Sider Module For PES 20 PC by nesa24

SoundServer is a module to manage game sounds volume based on Home Team
[ as Stadiums are assigned to teams ingame ]

SModule Mod Preview

You setup your desired volume in SoundServer.txt with HomeTeam id and values for
MenuVolume, MusicVolume, CommentaryVolume, CrowdVolume, AnnouncVolume, StadiumMusic, StadiumSounds.

So it allows you to boost game or nerf volume so for example louder crowd on Arsenal then Bologna

# SoundServer for PES 2020 sider [ HomeTeam ID, Values]
# HomeTeamID, MenuVolume, MusicVolume, CommentaryVolume, CrowdVolume, AnnouncVolume, StadiumMusic, StadiumSounds
# Default ingame max is 1
101, 2, 2, 1.5, 1.8, 1, 1, 2
186, 1, 1, 0.4, 1, 1, 1, 2

Guys that know lua can remake this script to be CompetitionBased one.

Install procedure is same for all modules
[ place in sider modules folder and add to sider ini ]
and edit the SoundServer.txt as you wish

DownLoad SoundServer For 1.3.0 [Link] released 5.12

DownLoad SoundServer For 1.02.02 [Link] released 1.12

DATAPACK 4.0 CODE update by digitalfoxx
Look at the code below and change it in the source code 252th line and 278th line:

local loc = 0x143A1B198
local mpointer = 0x00
mpointer = memory.unpack("i64", memory.read(loc, 8))
loc = mpointer + 0x70
mpointer = memory.unpack("i64", memory.read(loc, 8))
loc = mpointer + 0x768
mpointer = memory.unpack("i64", memory.read(loc, 8))
loc = mpointer + 0x7C0
mpointer = memory.unpack("i64", memory.read(loc, 8))
loc = mpointer + 0x5A0

DATAPACK 8.0 CODE update by digitalfoxx
Look at the code below and change it in the source code 252th line & 278th line

local loc = 0x143A2D7B8
local mpointer = 0x00
mpointer = memory.unpack("i64", memory.read(loc, 8))
loc = mpointer + 0x98
mpointer = memory.unpack("i64", memory.read(loc, 8))
loc = mpointer + 0x768
mpointer = memory.unpack("i64", memory.read(loc, 8))
loc = mpointer + 0x498
mpointer = memory.unpack("i64", memory.read(loc, 8))
loc = mpointer + 0x5A0

GAMEVER 1.8.01 CODE
Look at the code below and change it in the source code 252th line & 278th line
local loc = 0x143A2E778
local mpointer = 0x00
mpointer = memory.unpack("i64", memory.read(loc, 8))
loc = mpointer + 0x98
mpointer = memory.unpack("i64", memory.read(loc, 8))
loc = mpointer + 0x7F8
mpointer = memory.unpack("i64", memory.read(loc, 8))
loc = mpointer + 0x170
mpointer = memory.unpack("i64", memory.read(loc, 8))
loc = mpointer + 0x5A0

If you like what i do send some bucks to PayPal : [email protected]

3 COMMENTS

  1. @Lok Lok quote:

    This is my setting for the Bundesliga.

    # SoundServer for PES 2020 sider [ HomeTeam ID, Values]
    # HomeTeamID, MenuVolume, MusicVolume, CommentaryVolume, CrowdVolume, AnnouncVolume, StadiumMusic, StadiumSounds
    # Default ingame max is 1

    2293, 0.5, 0, 1, 1, 1, 1, 1.2 # Borussia Dortmund 81365
    127, 0.5, 0, 1, 0.9, 1, 1, 1.2 # Allianz Arena 75000
    2349, 0.5, 0, 1, 0.9, 1, 1, 1.2 # Hertha 74475
    184, 0.5, 0, 1, 0.8, 1, 1, 1.2 # Veltins-Arena 62271
    2357, 0.5, 0, 1, 0.7, 1, 1, 1.2 # Düsseldorf 54600
    2301, 0.5, 0, 1, 0.7, 1, 1, 1.2 # Gladbach 54022
    2356, 0.5, 0, 1, 0.6, 1, 1, 1.2 # Frankfurt 51500
    2354, 0.5, 0, 1, 0.6, 1, 1, 1.2 # Köln 49698
    2348, 0.5, 0, 1, 0.5, 1, 1, 1.2 # Bremen 43500
    2300, 0.5, 0, 1, 0.5, 1, 1, 1.2 # Leipzig 42959
    2351, 0.5, 0, 1, 0.4, 1, 1, 1.2 # Mainz 34000
    2344, 0.5, 0, 1, 0.3, 1, 1, 1.2 # Augsburg 30660
    128, 0.5, 0, 1, 0.3, 1, 1, 1.2 # Leverkusen 30210
    2298, 0.5, 0, 1, 0.3, 1, 1, 1.2 # TSG Hoffenheim 30150
    2297, 0.5, 0, 1, 0.3, 1, 1, 1.2 # Wolfsburg 30000
    2347, 0.5, 0, 1, 0.2, 1, 1, 1.2 # Freiburg 24000
    2346, 0.5, 0, 1, 0.2, 1, 1, 1.2 # Union Berlin 22012
    2357, 0.5, 0, 1, 0.1, 1, 1, 1.2 # Paderborn 15000

    The ‘last number’ is the capacity of each stadium.
    More people means louder crowd.

  2. Could you explain in more detail?
    When I put it in the ini file the game goes out. Is not working.

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