Home Editing Tools PES 2020 GamePlay Module 1.3.0 by nesa24

PES 2020 GamePlay Module 1.3.0 by nesa24

2582
23

[Sider Module] PES 20 GamePlay Module For 1.3.0 by nesa24

This gameplay module allows you to tweak PES2020 gameplay via sliders in sider.

To install copy GamePlay.lua and ini to modules folder and add to sider ini.

Download gameplay module 2020

You can tweak:
Ball weight and stopforce, gameplay speed, player reaction speed.

1.20 added shooting power
Removed problematic gamespeed and player reaction

Default values are:

# GamePlay settings
# ball_weight = 3600.00 -- default
# shootingpower = 1000 -- default
# ball_stopforce = -0.50 -- default
ball_weight = 3200.00
shootingpower = 1020
ball_stopforce = -0.60

GamePlay Module For Patch 1.3.0 [Link] released 5.12

Older:
Download Module Version For Patch 1.2.2.0 [Link] released 28.11
Download v1.2.2 For Patch 1.02.1: [Link] (2.76 KB) released 20.11
– input delay removed due to patch changes

Support by donating via PayPal: [email protected]

23 COMMENTS

  1. I have no words for how good this is! It’s like developer mode for pes :D . Never saw a better mod if used right. Wish it were more popular, you can practically build the perfect gameplay with it. Thank you, nesa!

    Here is my current setup:

    ball_weight = 3570.00
    ball_stopforce = -0.8
    game_speed = 0.1863
    player_reaction_speed = 5.185

  2. – Install Sider 6
    – Extract, copy both GamePlay.lua and GamePlay.ini to \modules folder
    – Open sider.ini with notepad and add this line
    lua.module = "GamePlay.lua"

    gameplay lua

    – Save sider.ini file.
    – Open sider.exe and play PES 2020 via Steam.

    ////////////////////////

    Can change those values during a match?

    Yes. Pause the game and change, then play.

    ////////////////////////

    To update, replace .lua file.

    ////////////////////////

    @endo:
    run the game
    run the match
    press game pause
    press “space” button on your keyboard for sider over
    in gameplay section

    ball_weight = 3600.00
    ball_stopforce = -0.5
    game_speed = 0.20
    player_reaction_speed = 5

    press “0” or “9” for value choice
    press “-” or “+” for value edit
    press “8” for reset settings

    go to edit gameplay

    ////////////////////////

    @ ingame always show notif sider, when I pres LT?

    Go to gamepad.ini and set:

    gamepad.dinput.enabled = 0
    gamepad.xinput.enabled = 0

  3. I would really love this to work for me, but cant make it … Does it work together with DPFileGenerator because I have some turfs in use. To run it i start starter and then start pes from steam luncher, right. Could you please help?

  4. don’t work on 1.03.01 :( , I hope you update it to work with the last update because we need great gameplay editor like this, hope you add more features to it too like ball spin speed, shoot and pass error decrease and increase ” like FIFA ” , first touch error decrease and increase ” like FIFA “, shoot speed, thanks a lot for your great work especially gameplay work.

  5. To fix it, open the file “GamePlay.lua” and put the “– ” before the lines of the player reaction part like this:

    --player reaction ++
    -- memory.write(bases.player_reaction_speed_addr, memory.pack("f", settings.player_reaction_speed))
    -- loc = 0x158D2452E
    -- rel_offset = memory.unpack("i32", memory.read(loc, 4))
    -- rel_offset = rel_offset + 0x04 -- there's an unused memory slot there
    -- memory.write(loc, memory.pack("i32", rel_offset))

    Save the file. And that’s it!! The game should work now.

  6. Hello @Facada
    would you do the tutorial on finding the address to change gameplay in PES2020?
    How did you find it?

    greetings Bro

    If You read this, this question is also for @NESA24

  7. could you do a tool for goalkeepers ? they are supermen when i trying to shoot from distance :C

  8. please update memory address to 1.3.2

    @Facada your solution doesn’t work, probably via invalid memory addresses

  9. I think that I figure out the new memory addresses…replace in the file “GamePlay.lua” the next lines:
    ——————————————————
    local bases = {
    ball_weight_addr = 0x142532540,–+++F3440F103D
    ball_stopforce_addr = 0x142527620, –++F30F593D
    shootingpower_addr = 0x142504DB4, –++F3440F102D
    game_speed_addr = 0x142532528, –++ F30F59
    player_reaction_speed_addr = 0x14252C160, –++F30F59
    }
    ———————————————————–
    and also these:
    ———————————————————–
    — ball stop
    –memory.write(bases.ball_stopforce_addr, memory.pack(“f”, settings.ball_stopforce))
    –local loc = 142527620
    –local rel_offset = memory.unpack(“i32”, memory.read(loc, 4))
    –rel_offset = rel_offset + 0x0C — there’s an unused memory slot there
    –memory.write(loc, memory.pack(“i32”, rel_offset))

    — ball weight ++
    memory.write(bases.ball_weight_addr, memory.pack(“f”, settings.ball_weight))
    loc = 0x142532540
    rel_offset = memory.unpack(“i32”, memory.read(loc, 4))
    rel_offset = rel_offset + 0x22 — there’s an unused memory slot there
    memory.write(loc, memory.pack(“i32”, rel_offset))

    –shootingpower ++
    memory.write(bases.shootingpower_addr, memory.pack(“f”, settings.shootingpower))
    loc = 0x146B8A2F8
    rel_offset = memory.unpack(“i32”, memory.read(loc, 4))
    rel_offset = rel_offset + 0x08 — there’s an unused memory slot there
    memory.write(loc, memory.pack(“i32”, rel_offset))

    –player reaction ++
    memory.write(bases.player_reaction_speed_addr, memory.pack(“f”, settings.player_reaction_speed))
    loc = 0x14252C160
    rel_offset = memory.unpack(“i32”, memory.read(loc, 4))
    rel_offset = rel_offset + 0x04 — there’s an unused memory slot there
    memory.write(loc, memory.pack(“i32”, rel_offset))

    –gamespeed ++
    memory.write(bases.game_speed_addr, memory.pack(“f”, settings.game_speed))
    loc = 0x142532528
    rel_offset = memory.unpack(“i32”, memory.read(loc, 4))
    rel_offset = rel_offset + 0x5A — there’s an unused memory slot there
    memory.write(loc, memory.pack(“i32”, rel_offset))
    ———————————————————–
    Note1: You can test it in the trainning ground, editing the values and see what changes is affected.
    Note2: I havenot found what is the new address for “ball stop”.

    Have fun :)

  10. @Facada Perfect job! Brawo :)
    How do you find these adresses?
    I would like to find the addresses needed to change the pitch size or goal size (for fun :) )

  11. Tom88 , do let me know if you are able to change the pitch size……..i want to make the pitch more lengthy and play a full 90 minute match to add realism

LEAVE A REPLY

Please enter your comment!
Please enter your name here