Home Editing Tools PES 2019 Scoreboard Server v1.3 For Sider 5.1.5 by Zlac

PES 2019 Scoreboard Server v1.3 For Sider 5.1.5 by Zlac


PES 2019 Scoreboard Server 1.3 For Sider v5.1.5 by Zlac

Current version: 1.3
Minimum version of Sider required: 5.1.5

Quick Start section:
How to use:

  1. Unpack v1.0 archive and copy folders content and modules to your sider folder (overwrite if asked)
  2. Unpack v1.3 archive and copy folder modules to your sider folder (overwrite if asked)
  3. [NEW v1.3] Download and install CommonLib.lua v1.0
  4. (If not done already) Add lua.module = “ScoreboardServer.lua” at the end of sider.ini file
  5. [Optional] Customize map_competitions.txt files (located inside content\scoreboard-server folder) and add your own folders with scoreboard files in content\scoreboard-server folder

1. Link v1.0 (initial pack) – Please, do not re-upload to other services
2. [NEW v1.3] Link v1.3 (script update only) – requires v1.0 and CommonLib.lua v1.0
3. Link [upd. Dec. 28th 2018]- scoreboard pack from evo-web authors (full credits at the end of the post)
How to apply the scoreboard pack update: download it from the link above, extract the archive and overwrite the current content folder in your sider with the content folder from the update pack.

Video tutorial by Hawke – how to use overlay menu options in-game
(although it shows how to use overlay for Ball server and Refkit server, everything fully applies to Scoreboard server too, simply cycle through to the ScoreboardServer.lua script options using [1]-key)

– GDB-style unlimited scoreboard management
– file packaging is identical to .cpk scoreboards – files for each scoreboard must be extracted from their original .cpk files and placed into separate folders (see image below – shows 4 scoreboards – EPL, sb1, sb2, sb3)
– scoreboards are assigned to competitions via map_competitions.txt file – i.e. all teams participating in particular competition will use identical scoreboard – see the included map_competitions.txt file for some examples
– more than one scoreboard can be assigned to a single competition – in this case, script selects one scoreboard randomly


Required folder structure for one scoreboard inside content\scoreboard-server:

New features in PES 2019 version (in-game overlay in sider 5.1.0+):
– .txt assignment file reloading (key 0) – available at any moment, useful for making quick fixes to .txt assignment file, without needing to restart the game
– toggle between manual ball selection and automatic scoreboard assignment via .txt file (key 9)
if manual selection is used, then manually selected scoreboard has priority over the scoreboard which would otherwise be assigned via .txt file
– additional options, available only in manual selection mode:
Manual selection through all the available scoreboards (PageUp/PageDown keys)
IMPORTANT: only the scoreboards which are assigned via .txt files are available for cycling-through!! A scoreboard which exists only as a subfolder in the external content root (content\scoreboard-server), but isn’t assigned to any competition via .txt file WILL NOT be available for manual selection!
Favorite scoreboard – current manual selection can be saved permanently as a favorite scoreboard (key 7) or recalled to be used later (key 8)
– [NEW v1.1] scoreboard previews on overlay menu
* as of v1.1 release, scoreboards have no preview files yet – someone needs to make them :)
* preview file name: preview.dds
* preview file location: scoreboard’s top folder – e.g. \content\scoreboard-server\sb4\preview.dds
– [NEW v1.2] automatic selection of league-mode scoreboard(s) in exhibition mode if both teams belong to the same league
* applies only to LEAGUES – cups and other competitions are ignored
* script reads CompetitionEntry.bin file to determine whether two teams belong to the same league – selection may not be 100% accurate if teams have been moved to different leagues only in EDIT mode

Current limitations:

Inaccurate scoreboard selection during replays – saved replays do not include tournament_ID – if the scoreboard used in saved replay has been assigned via map_competition.txt, then there is no way to re-select exactly the same ball during replay – exhibition mode scoreboard is most likely going to be selected.
It is not advisable to change any overlay-related settings after the match-loading screen has appeared or during the match. In-game behavior will be unpredictable in such circumstances. You’ve been warned ;) Make your selections BEFORE you hit the Next match button.

How to add more scoreboards:
Scoreboards need to be added on one by one basis – each subfolder under the \content\scoreboard-server must contain only one scoreboard. The following steps need to be repeated for every scoreboard you want to add.

1. Find, download and unpack the scoreboard you want to add. Unpacked structure should be similar to what you can see encircled in red on the image above … there should be folder named common with several subfolders and files.
Important: make sure that the archive contains only one scoreboard. If it has more than one scoreboard, make sure to split the original content into multiple folders where each folder contains only one scoreboard (again, each starting with common folder).
2. Create new subfolder for your in \content\scoreboard-server – name that subfolder as you want, but let’s assume you’ll name it sb4
3. Copy the content of the extracted archive (but starting from the “common\…\… ” folder) inside the sb4 folder you created in step 2. (see also the above image)
4. Add the necessary assignment lines to map_competitions.txt to have your scoreboard automatically assigned to one or more competitions (one line or many lines per competition, depends on how many stages certain competition has and how many different competition IDs it uses consequently) – you have to use the folder name from step 2.
Temporary listing with IDs for all (almost all … for now it seems to be missing ACL IDs only) in-game competitions can be found here.

Example 1 – assigning the scoreboard to single-staged (single ID) competition

La Liga Santander ID used in this example (19)

19, sb4

Example 2 – assigning the scoreboard to multi-staged (multi ID) competition

Uefa Champions League with the necessary stage IDs in this example

2, sb4
400, sb4
401, sb4
402, sb4
403, sb4
404, sb4
405, sb4
406, sb4
407, sb4
3, sb4
600, sb4
601, sb4
602, sb4
603, sb4
604, sb4
605, sb4
606, sb4
607, sb4
4, sb4

Example 3 – assigning the scoreboard to non-existing competition

Use this trick for SBs you don’t want to assign to any competition, but you want to have them available in manual selection mode via sider’s overlay.
Use 0 or any other non-used ID for competition ID. Negative numbers ought to work too.
Note: You don’t need to do it for every scoreboard – scoreboards that are assigned to any competition are automatically available for manual selection too. Do it only for the unassigned scoreboards, to make them available in manual mode on overlay.

0, sb4

Note: One scoreboard can be assigned to multiple competition IDs. If you combine all three above mentioned examples, scoreboard “sb4” will be automatically used both in UCL and in La Liga Santander + it is going to be available in manual selection mode via overlay

juce and nesa24 for sider
Scoreboard creators: ginda01, Furkan6141, 1002MB, FuNZoTiK, Cesc Fabregas, lohan258, Lucasvillakapo, quangtri78


  1. Hello, thanks for your work, it’s amazing ! (i’m french, so I try to explain my problem)

    I don’t see any difference with Evoswitcher 3.0. I have installed sider 5.2.2 (I hope it’s well installed) and disabled “evo\scoreboard” with “;” before this.

    I installed v1.0 scoreboard and then the v1.3 and commonlib exactly the same way you explain here.
    I have custom scoreboard but (for example) for premiere league I have fox tv design. On youtube I saw details like commentators design change and scoreboard when the match starts but in mine that stays like the original PES (like evoswitcher).

    Could you help me ?


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