Home Editing Tools LiveCPK (Sider 3.0.1) For PES 2017 by juce and nesa24

LiveCPK (Sider 3.0.1) For PES 2017 by juce and nesa24


LiveCPK (Sider 3.0.1) For PES 2017 by juce and nesa24

Introducing LiveCPK feature in Sider 3.0:

The idea isn’t new, but rather old: if you used or heard of AFS2FS module for Kitserver, or – more recently – FileLoader by Jenkey1002, then LiveCPK will sound very familiar to you. It is a way to load content from files in folders on disk, instead of cpk archives.

We have the first version that is ready for people to try and test. It seems to work ok for many types of files. There are probably bugs, but we will try to fix them, as they get discovered.

Sider now handles cpk-roots better: it will add a backslash automatically, if needed. So you don’t need to worry about that anymore:

Sider 3.0.1: http://mapote.com/pes/sider-3.0.1.zip

How it works:
You organize the files into folders, with root folder specified in sider.ini, in “cpk.root” option. Inside the root folder you will have “common”, and so on – as the structure of the game dictates. You can have multiple root folders, or “roots”. Think of these roots as basically unpacked CPK archives.

Why use this:
Technically, this particular version, does not give much advantage over the alternative of using download folder and DpFileList.bin. But, I imagine LiveCPK can be useful for artists, who can iterate much quicker on their work: you don’t even need to exit the game to modify a file – you simply Alt-Tab to you editing program, make changes, then switch back to the game, and see updated artwork right away, once the game reloads that particular file. Also, you can still use download/DpFileList.bin for some patches and LiveCPK for some other – there is no conflict, except LiveCPK content has priority.

Thoughts for future:
Using folders and files is one possibility. However, in principal, we could do more interesting things. For example, LiveCPK can be adapted to support Lua scripting and then functionality can be extended beyond just fixed files and folders. Perhaps, people would write Lua scripts that would implement a Stadium server, or a maybe do on-demand creation of DDS textures from PNG files, or maybe something with sounds. I dunno… Just some ideas.

Usage is almost the same as with older Siders, except it’s even simpler:

#1. run sider.exe – it opens a small window, which you can minimize
#2. run the game as you normally would

pes2017 sider 3.0

There is no longer a need for any special trigger (like keyboard key press) – Sider should automatically attach to the game, once it starts.


  1. nesa24’s setup:

    pes folder>>C:\Steam\steamapps\common\Pro Evolution Soccer 2017
    cpkroot>>C:\Steam\steamapps\common\Pro Evolution Soccer 2017\cpk-root

    tip by juce:
    You need to specify full path in sider.ini. And it needs to match where you put your folder..

    tip by josemiguel:
    I got it, my result is..
    the sider can be load in any direction C;D;F; …. hard drive, pendrive, external……
    but the “cpk.root” folder should go on:

    PES file (C:\Program Files (x86)\Steam\steamapps\common\Pro Evolution Soccer 2017\cpk.root”

    Same direction on sider.ini (C:\Program Files (x86)\Steam\steamapps\common\Pro Evolution Soccer 2017\cpk.root\)

    and it will work

  2. Does this work with faces also?

    I’ve tried it with faces & when it gets to the actual face in the root.. the game will freeze??

  3. I love editing but I wish this option is already automatically enabled when sider is open, seems complicated to archive the stuff.

  4. I’m sorry, I must be very clumsy, I followed the steps, I copied the configuration of nesa, but with my route, in this case in the F unit, but when playing a UEFA Europa League / UEFA Champions League game, do not load The kits that I have specified for these competitions, both the DDS file and the bin are correctly identified, ie the DDS is named initially by the letter C instead of the U and in the bin, it is indicated that it has to go by the File.
    In the Unicolor file are well identified 4 player kits + 1 goalkeeper kit for European competition and the same for local competition.
    Any ideas?
    Thank you.


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