The two main focuses for this one are:
AI variety – Balanced a number of values around the AI’s passing and crossing selection. You should see the AI trying a number of things that they don’t normally try such as early through balls, early crosses, long chipped through balls etc.
User responsiveness – Had to make a number of changes to achieve this as it’s heavily influenced by the way the AI are programmed to mark space. Kind of complicated to explain so I won’t go in to depth but feel free to reach out if you want.
Of course in addition to these, I’ve made a lot of additional tweaks to allow gameplay to remain as enjoyable as possible, and to keep the team shape somewhat logical… though there is still a way to go here.
FYI, I’ve spent a lot of time using ‘Live Football Match V1 Update’ by @Holland with this dt18, and it’s honestly given me some of the best matches I’ve had on this game!