SweetFX Settings For PES 2014
SweetFX is a universal image improvement and tweaking mod, that works with almost any 32-bit DirectX 9, 10 or 11 game or application.
This software is made by Guru3D’s own CeeJay.dk and as will be supported here on Guru3D.com to the fullest extend. The goal of this software is to provide similar tools to games in realtime, as video processing software provides for movies and videos. You will need some technical grasp to be able to work with this software though. As such we recommend you to read the information below carefully.
What is it?
So in case you’re new to SweetFX Shader Suite (or just SweetFX), it’s a mod built on the InjectSMAA shader injector, that allows you to apply a suite of post processing shader effects to your games.
You may have tried another shader injection mod before, like InjectFXAA, InjectSMAA or FXAAtool. SweetFX improves upon all of these.
You can add SMAA anti-aliasing , sharpening and tweak the color, gamma , exposure and more.
It’s meant to allow you to improve the look of your games and change the look and mood of it to your liking.
If you use SMAA antialiasing instead of MSAA or an even more expensive antialaliasing technique you can also make the game run faster (than with MSAA)
[*] SMAA Anti-aliasing : Anti-aliases the image using the SMAA technique – see http://www.iryoku.com/smaa/
[*] Cartoon : Creates an outline-effect that makes the image look more cartoonish.
[*] Advanced CRT : Mimics the look of an old arcade CRT display.
[*] LumaSharpen : Sharpens the image, making details easier to see
[*] Bloom : Makes strong lights bleed their light into their surroundings
[*] HDR : Mimics an HDR tonemapped look
[*] Technicolor : Makes the image look like it was processed using a three-strip Technicolor process – see http://en.wikipedia.org/wiki/Technicolor
[*] Cineon DPX : Makes the image look like it was converted from film to Cineon DPX. Can be used to create a “sunny” look.
[*] Monochrome : Removes colors from the image so it appears as if shot on black and white film.
[*] Lift Gamma Gain : Adjust brightness and color of shadows, midtones and highlights (avoids clipping)
[*] Tonemap : Adjust gamma, exposure, saturation, bleach and defog. (may cause clipping)
[*] Vibrance : Intelligently saturates (or desaturates if you use negative values) the pixels depending on their original saturation.
[*] Curves : Contrast adjustments using S-curves.
[*] Sepia : Sepia tones the image – see http://en.wikipedia.org/wiki/Sepia_tone#Sepia_toning
[*] Vignette : Darkens the edges of the image to make it look more like it was shot with a camera lens. – see http://en.wikipedia.org/wiki/Vignetting )
[*] Dither : Applies dithering to simulate more colors than your monitor can display. This lessens banding artifacts – see http://en.wikipedia.org/wiki/Dithering#Digital_photography_and_image_processing )
[*] Border : Makes the screenedge black as a workaround for the bright edge that forcing some AA modes sometimes causes.
[*] Splitscreen : Enables the before-and-after splitscreen comparison mode.
It works with all 32bit DirectX 9 , 10 and 11 games (and many applications).
Before SweetFX :
After SweetFX :
Download SweetFX :
Just copy all files in pes directory
and there you will find the settings.
Overwrite the text in SweetFX_settings.txt file with this one below :