-=[ PES 2012 Editor v2.1 by w!Ld@ ]=-



FM2011 exports– thanks to FM comunity!


  • Tool to PES2012 Option File [ O.F. or OF ] editing.

how to use:

  • open option file [ EDIT.bin ] from Documents\KONAMI\Pro Evolution Soccer 2012\save\
  • do the chages
  • save

known bugs:

  • Find them!
  • Old growth type list (looking for help)!


  • Please, say thanks if you like or use my work in your patch. It’s free
  • Always make a backup!! I’m not God so I can do a mistakes and guarantee that editor is free of bugs.
  • All my tests were done with default or ingame edited OF and I can promise 100% functionality if you used another tool or manually hexedited your option file!

future plan:

  • Nothing

supported platforms:

  • PC only (and not planned any other platform)


  • edit player’s
    • name
    • abilities
    • positions
    • motions
    • shirt settings
    • cards
    • face & hair relink
    • boots relink
  • edit team
    • names (all 18 languages supported)
    • numbers
    • team squads (transfers via drag&drop)
    • formations
    • strategies
    • team styles
    • supporter, kit and radar colours
    • home stadium relink (ingame created stadiums supported too)
    • emblems relink
  • import/export
    • players [ CSV, OF2, .Player files (PES 2011 version supported too) ]
    • teams [ OF2, .Team files ]
    • formations [ OF2, CSV ]
    • kits settings [ .Kit files ]
    • emblems [ most of graphic files ]
  • global adjustment of
    • abilities
    • boots
    • injuries
    • motions
    • cards
    • macro reader (to generate XML with global changes)
    • all with variable options …
  • leagues and stadiums
    • names editing (real or default names by one click)
    • leagues structure
  • other
    • footbal manager [FM] stats conversion
    • quick removing of fake names
    • global renaming and adjusting size and style of names
    • and much more …


  • installed .NET Framework (at least version 3.5)

hint 1: if you have problem with FM converter:

  1. enable “Use integer instead float…” option in tab “Settings”
  2. click “Save” button
  3. restart editor

how to enable extra teams support:

  1. close PES 2012 Editor
  2. open editor.exe.config file in any text editor
  3. find key countOfExtraTeamsInOptionFile and change its value ( 0-147 )
  4. find key loadExtraTeamsWitInGameIdEqaulsToZero and change its value ( true or false )
  5. save file
  6. run PES 2012 Editor

hint 2: for extra teams support:

  1. You can specify own order of teams and its types by changing file: ..\cfg\team.cfg\ file
  2. click “Save” button
  3. restart editor


  1. Use extra teams at your own risk! This functionality is not fully tested and do not expect any support from my side for this functionality!

how to use chants relink:

  1. extract by GameGraphicStudio or by any other tool file unnamed_22.bin from dt03.img
  2. open PES 2012 Editor and load OF as usual
  3. load unnamed_22.bin from dt03.img ( Main Menu -> Tools -> Chants -> Load … )
  4. use chant relink ( use right click on team or use tab ‘Team’ )
  5. save unnamed_22.bin from dt03.img ( Main Menu -> Tools -> Chants -> Save … )
  6. save OF

hint 3: for chants relink:

  1. If you want to load and save unnamed_22.bin file automatically together with OF -> specify unnamed_22.bin file in ‘Settings’ tab ( don’t forget to apply settings by Save button ).

thanks to:

  • neogeo64 (special thx), krejik, goldorakiller, Davide Citarelli, foxtrot, GOAL, Tommsen, PATe.Arminia, Kenny, seresak, pita007, vlada, skip-br, mosu90, compulsion, SMcCutcheon, FCH, Inas, seraph, -Panos-, Patros46, barcafan, EPT team, MxSoniC, arianos10, Blazor, gigimarulla, idsaturn, Nrby, zioborgo, DeFrenZ, hio, joserruiz, Simcut, Stelios, gigimarula … and anyone forgotten 😉

latest changes:

  • added global function to set Form to ‘Random’ or ‘Equals to Stats’ value
  • small improvements in FM calculations
  • bugfixing

other changes:

  • see readme

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  1. am just downloading and av not used it, but with what av read i know it will work, and sure its the best, cos av been searching for something like this for over 2 months now

  2. there is a bug with the bootpack….when you edit something from the editor it changes some boots with another…..is there a fix?